Drop odds
Every rate the game publishes, with what it means in kills, runs and hours.
Drop odds calculator
Enter a 1-in-N rate and a number of attempts to see the chance of at least one drop, two or three, and how many hours that takes at your pace.
Every solo-combat encounter has a weighted common loot table and a list of 1-in-N rare drops. Rares roll on slay-task kills, and all combat now runs through slay tasks, so every kill rolls them. How it works: Mob drops
Collection log: mob rare drops
Every rare drop of 74 mobs in the game files.
| Mob | Category | Tier | Drops |
|---|---|---|---|
| Feeble Acid Slime | Slimes | 1 | [T1] Feeble Gem: 1 in 500; 100 × [T0] Copper Ore: 1 in 500; 100 × [T0] Copper Bar: 1 in 500 |
| Feeble Boom Slime | Slimes | 1 | [T1] Range Amulet: 1 in 100; [T1] Feeble Gem: 1 in 500; 100 × [T0] Leather: 1 in 500; 100 × [T0] Leather Strips: 1 in 500 |
| Feeble Ember Slime | Slimes | 1 | [T1] Slash Amulet: 1 in 100; [T1] Feeble Gem: 1 in 500; 100 × [T0] Dim Essence: 1 in 500; 100 × [T0] Charged Dim Essence: 1 in 500 |
| Feeble Flame Slime | Slimes | 1 | [T1] Crush Amulet: 1 in 100; [T1] Feeble Gem: 1 in 500; 50 × [T0] Raw Shrimp: 1 in 500; 25 × [T0] Shrimp: 1 in 500; 100 × [T0] Leather Arrow: 1 in 500 |
| Feeble Frost Slime | Slimes | 1 | [T0] Dim Staff: 1 in 250; [T0] Dim Wand: 1 in 250; [T0] Dim Ward: 1 in 250; [T0] Dim Hat: 1 in 250; [T0] Dim Robe Top: 1 in 250; [T0] Dim Robe Bottom: 1 in 250; [T0] Dim Gauntlets: 1 in 250; [T0] Dim Sash: 1 in 250; [T1] Feeble Gem: 1 in 500; 100 × [T0] Leather: 1 in 500; 100 × [T0] Leather Strips: 1 in 500 |
| Feeble Goblin | Goblins | 1 | [T1] Enchanted Instrument: 1 in 100; [T1] Enchanted Lens: 1 in 100; [T2] Slash Amulet: 1 in 250; [T0] Copper Dagger: 1 in 250; [T0] Copper Axe: 1 in 250; [T0] Copper Mace: 1 in 250; [T0] Copper Shield: 1 in 250; [T0] Copper Helmet: 1 in 250; [T0] Copper Platebody: 1 in 250; [T0] Copper Platelegs: 1 in 250; [T0] Copper Gloves: 1 in 250; [T0] Copper Belt: 1 in 250; [T1] Feeble Gem: 1 in 500; 50 × [T1] Raw Perch: 1 in 500; 25 × [T1] Perch: 1 in 500; 100 × [T1] Tin Ore: 1 in 500; 100 × [T1] Linen Arrow: 1 in 500 |
| Feeble Golem | Golems | 1 | [T1] Enchanted Pickaxe: 1 in 100; [T1] Enchanted Hammer: 1 in 100; [T1] Feeble Gem: 1 in 500; 100 × [T2] Iron Ore: 1 in 500; 100 × [T2] Iron Bar: 1 in 500; 100 × [T2] Silk Arrow: 1 in 500 |
| Feeble Imp | Imps | 1 | [T1] Enchanted Trainers: 1 in 100; [T1] Range Offhand Ring: 1 in 250; [T1] Feeble Gem: 1 in 500; [T1] Faint Staff: 1 in 500; [T1] Faint Wand: 1 in 500; [T1] Faint Ward: 1 in 500; [T1] Faint Hat: 1 in 500; [T1] Faint Robe Top: 1 in 500; [T1] Faint Robe Bottom: 1 in 500; [T1] Faint Gauntlets: 1 in 500; [T1] Faint Sash: 1 in 500; 100 × [T2] Iron Ore: 1 in 500; 100 × [T2] Iron Bar: 1 in 500 |
| Feeble Mushroom | Mushrooms | 1 | [T1] Enchanted Trowel: 1 in 100; [T1] Enchanted Mortar: 1 in 100; [T1] Magic Offhand Ring: 1 in 250; [T0] Leather Bow: 1 in 250; [T0] Leather Crossbow: 1 in 250; [T0] Leather Coif: 1 in 250; [T0] Leather Body: 1 in 250; [T0] Leather Chaps: 1 in 250; [T0] Leather Vambraces: 1 in 250; [T0] Leather Belt: 1 in 250; [T0] Leather Buckler: 1 in 250; [T1] Feeble Gem: 1 in 500; 100 × [T0] Copper Ore: 1 in 500; 100 × [T0] Copper Bar: 1 in 500 |
| Feeble Plant | Plants | 1 | [T1] Enchanted Conduit: 1 in 100; [T1] Enchanted Prism: 1 in 100; [T1] Feeble Gem: 1 in 500; [T1] Linen Bow: 1 in 500; [T1] Linen Crossbow: 1 in 500; [T1] Linen Coif: 1 in 500; [T1] Linen Body: 1 in 500; [T1] Linen Chaps: 1 in 500; [T1] Linen Vambraces: 1 in 500; [T1] Linen Belt: 1 in 500; [T1] Linen Buckler: 1 in 500; 100 × [T2] Pale Essence: 1 in 500; 100 × [T2] Charged Pale Essence: 1 in 500; 100 × [T2] Pale Missile: 1 in 500 |
| Feeble Rage Slime | Slimes | 1 | [T1] Feeble Gem: 1 in 500; [T1] Enchanted Lantern: 1 in 500; 100 × [T0] Dim Essence: 1 in 500; 100 × [T0] Charged Dim Essence: 1 in 500; 100 × [T0] Dim Missile: 1 in 500 |
| Feeble Rat | Rats | 1 | [T1] Enchanted Lockpick: 1 in 100; [T1] Enchanted Scales: 1 in 100; [T1] Travel Cloak: 1 in 250; [T1] Feeble Gem: 1 in 500; 100 × [T1] Tin Ore: 1 in 500; 100 × [T1] Tin Bar: 1 in 500; 100 × [T1] Linen: 1 in 500 |
| Feeble Skeleton | Skeletons | 1 | [T1] Culling Knife: 1 in 100; [T2] Stab Amulet: 1 in 250; [T1] Feeble Gem: 1 in 500; [T1] Tin Dagger: 1 in 500; [T1] Tin Axe: 1 in 500; [T1] Tin Mace: 1 in 500; [T1] Tin Shield: 1 in 500; [T1] Tin Helmet: 1 in 500; [T1] Tin Platebody: 1 in 500; [T1] Tin Platelegs: 1 in 500; [T1] Tin Gloves: 1 in 500; [T1] Tin Belt: 1 in 500; 50 × [T2] Raw Crab: 1 in 500; 25 × [T2] Crab: 1 in 500 |
| Feeble Spark Slime | Slimes | 1 | [T1] Magic Amulet: 1 in 100; [T1] Feeble Gem: 1 in 500; 50 × [T0] Raw Shrimp: 1 in 500; 25 × [T0] Shrimp: 1 in 500 |
| Feeble Spike Slime | Slimes | 1 | [T1] Stab Amulet: 1 in 100; [T1] Feeble Gem: 1 in 500; 100 × [T0] Copper Ore: 1 in 500; 100 × [T0] Copper Bar: 1 in 500 |
| Feeble Treant | Treants | 1 | [T1] Enchanted Sickle: 1 in 100; [T1] Enchanted Chisel: 1 in 100; [T1] Feeble Gem: 1 in 500; 100 × [T2] Silk: 1 in 500; 100 × [T2] Silk Thread: 1 in 500 |
| Feeble Zombie | Zombies | 1 | [T1] Enchanted Rod: 1 in 100; [T1] Enchanted Skillet: 1 in 100; [T1] Melee Offhand Ring: 1 in 250; [T1] Feeble Gem: 1 in 500; 100 × [T1] Linen Thread: 1 in 500; 100 × [T1] Faint Essence: 1 in 500; 100 × [T1] Charged Faint Essence: 1 in 500; 100 × [T1] Faint Missile: 1 in 500 |
| Dire Ghost | Ghosts | 2 | [T2] Magic Amulet: 1 in 250; [T2] Pale Staff: 1 in 350; [T2] Pale Wand: 1 in 350; [T2] Pale Ward: 1 in 350; [T2] Pale Hat: 1 in 350; [T2] Pale Robe Top: 1 in 350; [T2] Pale Robe Bottom: 1 in 350; [T2] Pale Gauntlets: 1 in 350; [T2] Pale Sash: 1 in 350; 100 × [T3] Hide: 1 in 500; 100 × [T3] Tanned Hide: 1 in 500; 100 × [T3] Hide Arrow: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Gnoll | Gnolls | 2 | [T1] Lucky Charm: 1 in 100; [T2] Range Amulet: 1 in 250; 100 × [T4] Mithril Ore: 1 in 500; 100 × [T4] Mithril Bar: 1 in 500; 100 × [T4] Fur Arrow: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Goblin | Goblins | 2 | [T2] Enchanted Instrument: 1 in 250; [T2] Enchanted Lens: 1 in 250; [T2] Iron Dagger: 1 in 350; [T2] Iron Axe: 1 in 350; [T2] Iron Mace: 1 in 350; [T2] Iron Shield: 1 in 350; [T2] Iron Helmet: 1 in 350; [T2] Iron Platebody: 1 in 350; [T2] Iron Platelegs: 1 in 350; [T2] Iron Gloves: 1 in 350; [T2] Iron Belt: 1 in 350; [T3] Slash Amulet: 1 in 500; 100 × [T3] Bright Essence: 1 in 500; 100 × [T3] Charged Bright Essence: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Golem | Golems | 2 | [T2] Enchanted Pickaxe: 1 in 250; [T2] Enchanted Hammer: 1 in 250; 100 × [T4] Mithril Ore: 1 in 500; 100 × [T4] Mithril Bar: 1 in 500; 100 × [T4] Glowing Missile: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Imp | Imps | 2 | [T2] Enchanted Trainers: 1 in 250; [T2] Range Offhand Ring: 1 in 500; 50 × [T4] Raw Squid: 1 in 500; 25 × [T4] Squid: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Lich | Liches | 2 | [T1] Faulty Crystal: 1 in 50; [T1] Spirit Conduit: 1 in 250; [T1] Magic Mainhand Ring: 1 in 500; 100 × [T4] Fur: 1 in 500; 100 × [T4] Cured Fur: 1 in 500; [T3] Bright Staff: 1 in 700; [T3] Bright Wand: 1 in 700; [T3] Bright Ward: 1 in 700; [T3] Bright Hat: 1 in 700; [T3] Bright Robe Top: 1 in 700; [T3] Bright Robe Bottom: 1 in 700; [T3] Bright Gauntlets: 1 in 700; [T3] Bright Sash: 1 in 700; [T2] Dire Gem: 1 in 1,000; [T2] Enchanted Lantern: 1 in 1,000 |
| Dire Mushroom | Mushrooms | 2 | [T2] Enchanted Trowel: 1 in 250; [T2] Enchanted Mortar: 1 in 250; [T2] Silk Bow: 1 in 350; [T2] Silk Crossbow: 1 in 350; [T2] Silk Coif: 1 in 350; [T2] Silk Body: 1 in 350; [T2] Silk Chaps: 1 in 350; [T2] Silk Vambraces: 1 in 350; [T2] Silk Belt: 1 in 350; [T2] Silk Buckler: 1 in 350; [T2] Magic Offhand Ring: 1 in 500; 100 × [T3] Aluminum Ore: 1 in 500; 100 × [T3] Aluminum Bar: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Orc | Orcs | 2 | [T1] Enchanted Censer: 1 in 100; [T2] Crush Amulet: 1 in 250; 100 × [T3] Bright Essence: 1 in 500; 100 × [T3] Charged Bright Essence: 1 in 500; 100 × [T3] Bright Missile: 1 in 500; [T3] Aluminum Dagger: 1 in 700; [T3] Aluminum Axe: 1 in 700; [T3] Aluminum Mace: 1 in 700; [T3] Aluminum Shield: 1 in 700; [T3] Aluminum Helmet: 1 in 700; [T3] Aluminum Platebody: 1 in 700; [T3] Aluminum Platelegs: 1 in 700; [T3] Aluminum Gloves: 1 in 700; [T3] Aluminum Belt: 1 in 700; [T2] Dire Gem: 1 in 1,000 |
| Dire Plant | Plants | 2 | [T2] Enchanted Conduit: 1 in 250; [T2] Enchanted Prism: 1 in 250; 100 × [T4] Glowing Essence: 1 in 500; 100 × [T4] Charged Glowing Essence: 1 in 500; [T3] Hide Bow: 1 in 700; [T3] Hide Crossbow: 1 in 700; [T3] Hide Coif: 1 in 700; [T3] Hide Body: 1 in 700; [T3] Hide Chaps: 1 in 700; [T3] Hide Vambraces: 1 in 700; [T3] Hide Belt: 1 in 700; [T3] Hide Buckler: 1 in 700; [T2] Dire Gem: 1 in 1,000 |
| Dire Rat | Rats | 2 | [T2] Enchanted Lockpick: 1 in 250; [T2] Enchanted Scales: 1 in 250; [T2] Travel Cloak: 1 in 500; 100 × [T3] Hide: 1 in 500; 100 × [T3] Tanned Hide: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Skeleton | Skeletons | 2 | [T2] Culling Knife: 1 in 250; [T3] Stab Amulet: 1 in 500; 100 × [T3] Aluminum Ore: 1 in 500; 100 × [T3] Aluminum Bar: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Treant | Treants | 2 | [T2] Enchanted Sickle: 1 in 250; [T2] Enchanted Chisel: 1 in 250; 100 × [T4] Fur: 1 in 500; 100 × [T4] Cured Fur: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Dire Zombie | Zombies | 2 | [T2] Enchanted Rod: 1 in 250; [T2] Enchanted Skillet: 1 in 250; [T2] Melee Offhand Ring: 1 in 500; 50 × [T3] Raw Lobster: 1 in 500; 25 × [T3] Lobster: 1 in 500; [T2] Dire Gem: 1 in 1,000 |
| Savage Ghost | Ghosts | 3 | [T3] Magic Amulet: 1 in 500; [T4] Glowing Staff: 1 in 500; [T4] Glowing Wand: 1 in 500; [T4] Glowing Ward: 1 in 500; [T4] Glowing Hat: 1 in 500; [T4] Glowing Robe Top: 1 in 500; [T4] Glowing Robe Bottom: 1 in 500; [T4] Glowing Gauntlets: 1 in 500; [T4] Glowing Sash: 1 in 500; 100 × [T6] Dragonhide: 1 in 500; 100 × [T6] Dragonhide Plates: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Gnoll | Gnolls | 3 | [T2] Lucky Charm: 1 in 250; [T3] Range Amulet: 1 in 500; 100 × [T5] Scales: 1 in 500; 100 × [T5] Scaled Plates: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Goblin | Goblins | 3 | [T3] Enchanted Instrument: 1 in 500; [T3] Enchanted Lens: 1 in 500; [T4] Mithril Dagger: 1 in 500; [T4] Mithril Axe: 1 in 500; [T4] Mithril Mace: 1 in 500; [T4] Mithril Shield: 1 in 500; [T4] Mithril Helmet: 1 in 500; [T4] Mithril Platebody: 1 in 500; [T4] Mithril Platelegs: 1 in 500; [T4] Mithril Gloves: 1 in 500; [T4] Mithril Belt: 1 in 500; 50 × [T5] Raw Octopus: 1 in 500; 25 × [T5] Octopus: 1 in 500; 100 × [T5] Scales Arrow: 1 in 500; [T3] Savage Gem: 1 in 1,500; [T4] Slash Amulet: 1 in 2,500 |
| Savage Golem | Golems | 3 | [T3] Enchanted Pickaxe: 1 in 500; [T3] Enchanted Hammer: 1 in 500; 50 × [T5] Raw Octopus: 1 in 500; 25 × [T5] Octopus: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Gorgon | Gorgons | 3 | [T3] Enchanted Trainers: 1 in 500; [T1] Range Cape: 1 in 500; [T1] Magic Cape: 1 in 500; 100 × [T6] Dragonhide: 1 in 500; 100 × [T6] Dragonhide Plates: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Lich | Liches | 3 | [T1] Faulty Crystal: 1 in 50; [T2] Stable Crystal: 1 in 150; [T2] Spirit Conduit: 1 in 500; 100 × [T6] Platinum Ore: 1 in 500; 100 × [T6] Platinum Bar: 1 in 500; 100 × [T6] Dragonhide Arrow: 1 in 500; [T5] Radiant Staff: 1 in 1,000; [T5] Radiant Wand: 1 in 1,000; [T5] Radiant Ward: 1 in 1,000; [T5] Radiant Hat: 1 in 1,000; [T5] Radiant Robe Top: 1 in 1,000; [T5] Radiant Robe Bottom: 1 in 1,000; [T5] Radiant Gauntlets: 1 in 1,000; [T5] Radiant Sash: 1 in 1,000; [T3] Savage Gem: 1 in 1,500; [T3] Enchanted Lantern: 1 in 2,000; [T2] Magic Mainhand Ring: 1 in 2,500 |
| Savage Lizardman | Lizardmen | 3 | [T1] Stab Cape: 1 in 500; [T1] Slash Cape: 1 in 500; [T1] Crush Cape: 1 in 500; 100 × [T6] Blazing Essence: 1 in 500; 100 × [T6] Charged Blazing Essence: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Mushroom | Mushrooms | 3 | [T3] Enchanted Trowel: 1 in 500; [T3] Enchanted Mortar: 1 in 500; [T4] Fur Bow: 1 in 500; [T4] Fur Crossbow: 1 in 500; [T4] Fur Coif: 1 in 500; [T4] Fur Body: 1 in 500; [T4] Fur Chaps: 1 in 500; [T4] Fur Vambraces: 1 in 500; [T4] Fur Belt: 1 in 500; [T4] Fur Buckler: 1 in 500; 100 × [T5] Radiant Essence: 1 in 500; 100 × [T5] Charged Radiant Essence: 1 in 500; 100 × [T5] Radiant Missile: 1 in 500; [T3] Magic Offhand Ring: 1 in 1,000; [T3] Savage Gem: 1 in 1,500 |
| Savage Orbiter | Orbiters | 3 | [T1] Range Mainhand Ring: 1 in 500; 50 × [T6] Raw Manta: 1 in 500; 25 × [T6] Manta: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Orc | Orcs | 3 | [T2] Enchanted Censer: 1 in 250; [T3] Crush Amulet: 1 in 500; 100 × [T5] Radiant Essence: 1 in 500; 100 × [T5] Charged Radiant Essence: 1 in 500; [T5] Titanium Dagger: 1 in 1,000; [T5] Titanium Axe: 1 in 1,000; [T5] Titanium Mace: 1 in 1,000; [T5] Titanium Shield: 1 in 1,000; [T5] Titanium Helmet: 1 in 1,000; [T5] Titanium Platebody: 1 in 1,000; [T5] Titanium Platelegs: 1 in 1,000; [T5] Titanium Gloves: 1 in 1,000; [T5] Titanium Belt: 1 in 1,000; [T3] Savage Gem: 1 in 1,500 |
| Savage Plant | Plants | 3 | [T3] Enchanted Conduit: 1 in 500; [T3] Enchanted Prism: 1 in 500; 100 × [T6] Platinum Ore: 1 in 500; 100 × [T6] Platinum Bar: 1 in 500; [T5] Scales Bow: 1 in 1,000; [T5] Scales Crossbow: 1 in 1,000; [T5] Scales Coif: 1 in 1,000; [T5] Scales Body: 1 in 1,000; [T5] Scales Chaps: 1 in 1,000; [T5] Scales Vambraces: 1 in 1,000; [T5] Scales Belt: 1 in 1,000; [T5] Scales Buckler: 1 in 1,000; [T3] Savage Gem: 1 in 1,500 |
| Savage Rat | Rats | 3 | [T3] Enchanted Lockpick: 1 in 500; [T3] Enchanted Scales: 1 in 500; 100 × [T5] Titanium Ore: 1 in 500; 100 × [T5] Titanium Bar: 1 in 500; [T3] Travel Cloak: 1 in 1,000; [T3] Savage Gem: 1 in 1,500 |
| Savage Skeleton | Skeletons | 3 | [T3] Culling Knife: 1 in 500; 100 × [T5] Titanium Ore: 1 in 500; 100 × [T5] Titanium Bar: 1 in 500; [T3] Savage Gem: 1 in 1,500; [T4] Stab Amulet: 1 in 2,500 |
| Savage Treant | Treants | 3 | [T3] Enchanted Sickle: 1 in 500; [T3] Enchanted Chisel: 1 in 500; 100 × [T5] Titanium Ore: 1 in 500; 100 × [T5] Titanium Bar: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Vampire | Vampires | 3 | [T1] Vampiric Amulet: 1 in 500; [T1] Melee Mainhand Ring: 1 in 500; 100 × [T6] Blazing Essence: 1 in 500; 100 × [T6] Charged Blazing Essence: 1 in 500; 100 × [T6] Blazing Missile: 1 in 500; [T3] Savage Gem: 1 in 1,500 |
| Savage Zombie | Zombies | 3 | [T3] Enchanted Rod: 1 in 500; [T3] Enchanted Skillet: 1 in 500; 100 × [T5] Scales: 1 in 500; 100 × [T5] Scaled Plates: 1 in 500; [T3] Melee Offhand Ring: 1 in 1,000; [T3] Savage Gem: 1 in 1,500 |
| Fell Ghost | Ghosts | 4 | 100 × [T7] Iridium Ore: 1 in 500; 100 × [T7] Iridium Bar: 1 in 500; [T6] Blazing Staff: 1 in 750; [T6] Blazing Wand: 1 in 750; [T6] Blazing Ward: 1 in 750; [T6] Blazing Hat: 1 in 750; [T6] Blazing Robe Top: 1 in 750; [T6] Blazing Robe Bottom: 1 in 750; [T6] Blazing Gauntlets: 1 in 750; [T6] Blazing Sash: 1 in 750; [T4] Fell Gem: 1 in 2,000; [T4] Magic Amulet: 1 in 2,500 |
| Fell Gnoll | Gnolls | 4 | [T3] Lucky Charm: 1 in 500; 100 × [T7] Chitin: 1 in 500; 100 × [T7] Chitin Plates: 1 in 500; [T6] Platinum Dagger: 1 in 750; [T6] Platinum Axe: 1 in 750; [T6] Platinum Mace: 1 in 750; [T6] Platinum Shield: 1 in 750; [T6] Platinum Helmet: 1 in 750; [T6] Platinum Platebody: 1 in 750; [T6] Platinum Platelegs: 1 in 750; [T6] Platinum Gloves: 1 in 750; [T6] Platinum Belt: 1 in 750; [T4] Fell Gem: 1 in 2,000; [T4] Range Amulet: 1 in 2,500 |
| Fell Gorgon | Gorgons | 4 | 50 × [T8] Raw Jelly: 1 in 500; 25 × [T8] Jelly: 1 in 500; [T7] Prismatic Staff: 1 in 1,500; [T7] Prismatic Wand: 1 in 1,500; [T7] Prismatic Ward: 1 in 1,500; [T7] Prismatic Hat: 1 in 1,500; [T7] Prismatic Robe Top: 1 in 1,500; [T7] Prismatic Robe Bottom: 1 in 1,500; [T7] Prismatic Gauntlets: 1 in 1,500; [T7] Prismatic Sash: 1 in 1,500; [T4] Fell Gem: 1 in 2,000; [T4] Enchanted Trowel: 1 in 2,500; [T4] Enchanted Lockpick: 1 in 2,500; [T4] Enchanted Instrument: 1 in 2,500; [T4] Enchanted Trainers: 1 in 2,500; [T2] Range Cape: 1 in 2,500; [T2] Magic Cape: 1 in 2,500 |
| Fell Greater Demon | Demons | 4 | 100 × [T8] Astral Essence: 1 in 500; 100 × [T8] Charged Astral Essence: 1 in 500; 100 × [T8] Astral Missile: 1 in 500; [T4] Fell Gem: 1 in 2,000; [T4] Culling Knife: 1 in 2,500; [T4] Enchanted Mortar: 1 in 2,500; [T4] Enchanted Scales: 1 in 2,500; [T4] Enchanted Lens: 1 in 2,500 |
| Fell Imp | Imps | 4 | 50 × [T7] Raw Stinger: 1 in 500; 25 × [T7] Stinger: 1 in 500; 100 × [T7] Chitin Arrow: 1 in 500; [T3] Range Offhand Ring: 1 in 1,000; [T4] Fell Gem: 1 in 2,000 |
| Fell Lesser Demon | Demons | 4 | 100 × [T7] Iridium Ore: 1 in 500; 100 × [T7] Iridium Bar: 1 in 500; [T4] Fell Demon Ring: 1 in 1,000; [T4] Fell Gem: 1 in 2,000; [T4] Enchanted Lantern: 1 in 3,000 |
| Fell Lizardman | Lizardmen | 4 | 100 × [T8] Tungsten Ore: 1 in 500; 100 × [T8] Tungsten Bar: 1 in 500; [T4] Fell Gem: 1 in 2,000; [T4] Enchanted Rod: 1 in 2,500; [T4] Enchanted Pickaxe: 1 in 2,500; [T4] Enchanted Sickle: 1 in 2,500; [T4] Enchanted Conduit: 1 in 2,500; [T2] Stab Cape: 1 in 2,500; [T2] Slash Cape: 1 in 2,500; [T2] Crush Cape: 1 in 2,500 |
| Fell Orbiter | Orbiters | 4 | 100 × [T8] Moonweave: 1 in 500; 100 × [T8] Moonweave Cloth: 1 in 500; [T6] Dragonhide Bow: 1 in 750; [T6] Dragonhide Crossbow: 1 in 750; [T6] Dragonhide Coif: 1 in 750; [T6] Dragonhide Body: 1 in 750; [T6] Dragonhide Chaps: 1 in 750; [T6] Dragonhide Vambraces: 1 in 750; [T6] Dragonhide Belt: 1 in 750; [T6] Dragonhide Buckler: 1 in 750; [T4] Fell Gem: 1 in 2,000; [T4] Lucky Charm: 1 in 2,500; [T4] Enchanted Skillet: 1 in 2,500; [T4] Enchanted Hammer: 1 in 2,500; [T4] Enchanted Chisel: 1 in 2,500; [T4] Enchanted Prism: 1 in 2,500; [T2] Range Mainhand Ring: 1 in 2,500 |
| Fell Orc | Orcs | 4 | [T3] Enchanted Censer: 1 in 500; 100 × [T7] Prismatic Essence: 1 in 500; 100 × [T7] Charged Prismatic Essence: 1 in 500; 100 × [T7] Prismatic Missile: 1 in 500; [T7] Iridium Dagger: 1 in 1,500; [T7] Iridium Axe: 1 in 1,500; [T7] Iridium Mace: 1 in 1,500; [T7] Iridium Shield: 1 in 1,500; [T7] Iridium Helmet: 1 in 1,500; [T7] Iridium Platebody: 1 in 1,500; [T7] Iridium Platelegs: 1 in 1,500; [T7] Iridium Gloves: 1 in 1,500; [T7] Iridium Belt: 1 in 1,500; [T4] Fell Gem: 1 in 2,000; [T4] Crush Amulet: 1 in 2,500 |
| Fell Vampire | Vampires | 4 | 100 × [T8] Tungsten Ore: 1 in 500; 100 × [T8] Tungsten Bar: 1 in 500; 100 × [T8] Moonweave Arrow: 1 in 500; [T7] Chitin Bow: 1 in 1,500; [T7] Chitin Crossbow: 1 in 1,500; [T7] Chitin Coif: 1 in 1,500; [T7] Chitin Body: 1 in 1,500; [T7] Chitin Chaps: 1 in 1,500; [T7] Chitin Vambraces: 1 in 1,500; [T7] Chitin Belt: 1 in 1,500; [T7] Chitin Buckler: 1 in 1,500; [T4] Fell Gem: 1 in 2,000; [T4] Enchanted Censer: 1 in 2,500; [T2] Vampiric Amulet: 1 in 2,500; [T2] Melee Mainhand Ring: 1 in 2,500 |
| Ancient Demon | Demons | 5 | 100 × [T9] Celestial Essence: 1 in 500; 100 × [T9] Charged Celestial Essence: 1 in 500; 100 × [T9] Starspun Arrow: 1 in 500; [T5] Ancient Gem: 1 in 2,500; [T5] Culling Knife: 1 in 5,000; [T5] Enchanted Mortar: 1 in 5,000; [T5] Enchanted Scales: 1 in 5,000; [T5] Enchanted Lens: 1 in 5,000; [T5] Stab Amulet: 1 in 5,000; [T5] Slash Amulet: 1 in 5,000; [T5] Crush Amulet: 1 in 5,000; [T5] Range Amulet: 1 in 5,000; [T5] Magic Amulet: 1 in 5,000; [T9] Obsidian Dagger: 1 in 5,000; [T9] Obsidian Axe: 1 in 5,000; [T9] Obsidian Mace: 1 in 5,000; [T9] Obsidian Shield: 1 in 5,000; [T9] Obsidian Helmet: 1 in 5,000; [T9] Obsidian Platebody: 1 in 5,000; [T9] Obsidian Platelegs: 1 in 5,000; [T9] Obsidian Gloves: 1 in 5,000; [T9] Obsidian Belt: 1 in 5,000; Ancient Shard 3: 1 in 10,000 |
| Ancient Gorgon | Gorgons | 5 | 50 × [T9] Raw Shark: 1 in 500; 25 × [T9] Shark: 1 in 500; [T8] Astral Staff: 1 in 1,000; [T8] Astral Wand: 1 in 1,000; [T8] Astral Ward: 1 in 1,000; [T8] Astral Hat: 1 in 1,000; [T8] Astral Robe Top: 1 in 1,000; [T8] Astral Robe Bottom: 1 in 1,000; [T8] Astral Gauntlets: 1 in 1,000; [T8] Astral Sash: 1 in 1,000; [T5] Ancient Gem: 1 in 2,500; [T5] Enchanted Trowel: 1 in 5,000; [T5] Enchanted Lockpick: 1 in 5,000; [T5] Enchanted Instrument: 1 in 5,000; [T5] Enchanted Trainers: 1 in 5,000; [T3] Range Cape: 1 in 5,000; [T3] Magic Cape: 1 in 5,000; Ancient Shard 4: 1 in 10,000 |
| Ancient Lich | Liches | 5 | [T1] Faulty Crystal: 1 in 50; [T2] Stable Crystal: 1 in 150; [T3] Perfect Crystal: 1 in 400; 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; 100 × [T10] Voidcloth Arrow: 1 in 500; 100 × [T10] Divine Missile: 1 in 500; [T3] Spirit Conduit: 1 in 1,000; [T5] Ancient Gem: 1 in 2,500; [T3] Magic Mainhand Ring: 1 in 5,000; [T5] Enchanted Lantern: 1 in 5,000; [T9] Celestial Staff: 1 in 5,000; [T9] Celestial Wand: 1 in 5,000; [T9] Celestial Ward: 1 in 5,000; [T9] Celestial Hat: 1 in 5,000; [T9] Celestial Robe Top: 1 in 5,000; [T9] Celestial Robe Bottom: 1 in 5,000; [T9] Celestial Gauntlets: 1 in 5,000; [T9] Celestial Sash: 1 in 5,000; Ancient Shard 6: 1 in 10,000 |
| Ancient Lizardman | Lizardmen | 5 | 100 × [T9] Obsidian Ore: 1 in 500; 100 × [T9] Obsidian Bar: 1 in 500; [T8] Tungsten Dagger: 1 in 1,000; [T8] Tungsten Axe: 1 in 1,000; [T8] Tungsten Mace: 1 in 1,000; [T8] Tungsten Shield: 1 in 1,000; [T8] Tungsten Helmet: 1 in 1,000; [T8] Tungsten Platebody: 1 in 1,000; [T8] Tungsten Platelegs: 1 in 1,000; [T8] Tungsten Gloves: 1 in 1,000; [T8] Tungsten Belt: 1 in 1,000; [T5] Ancient Gem: 1 in 2,500; [T5] Enchanted Rod: 1 in 5,000; [T5] Enchanted Pickaxe: 1 in 5,000; [T5] Enchanted Sickle: 1 in 5,000; [T5] Enchanted Conduit: 1 in 5,000; [T3] Stab Cape: 1 in 5,000; [T3] Slash Cape: 1 in 5,000; [T3] Crush Cape: 1 in 5,000; Ancient Shard 1: 1 in 10,000 |
| Ancient Orbiter | Orbiters | 5 | 100 × [T9] Starspun: 1 in 500; 100 × [T9] Starspun Cloth: 1 in 500; 100 × [T9] Celestial Missile: 1 in 500; [T8] Moonweave Bow: 1 in 1,000; [T8] Moonweave Crossbow: 1 in 1,000; [T8] Moonweave Coif: 1 in 1,000; [T8] Moonweave Body: 1 in 1,000; [T8] Moonweave Chaps: 1 in 1,000; [T8] Moonweave Vambraces: 1 in 1,000; [T8] Moonweave Belt: 1 in 1,000; [T8] Moonweave Buckler: 1 in 1,000; [T5] Ancient Gem: 1 in 2,500; [T5] Lucky Charm: 1 in 5,000; [T5] Enchanted Skillet: 1 in 5,000; [T5] Enchanted Hammer: 1 in 5,000; [T5] Enchanted Chisel: 1 in 5,000; [T5] Enchanted Prism: 1 in 5,000; [T3] Range Mainhand Ring: 1 in 5,000; Ancient Shard 2: 1 in 10,000 |
| Ancient Vampire | Vampires | 5 | 100 × [T9] Obsidian Ore: 1 in 500; 100 × [T9] Obsidian Bar: 1 in 500; [T5] Ancient Gem: 1 in 2,500; [T5] Enchanted Censer: 1 in 5,000; [T3] Vampiric Amulet: 1 in 5,000; [T3] Melee Mainhand Ring: 1 in 5,000; [T9] Starspun Bow: 1 in 5,000; [T9] Starspun Crossbow: 1 in 5,000; [T9] Starspun Coif: 1 in 5,000; [T9] Starspun Body: 1 in 5,000; [T9] Starspun Chaps: 1 in 5,000; [T9] Starspun Vambraces: 1 in 5,000; [T9] Starspun Belt: 1 in 5,000; [T9] Starspun Buckler: 1 in 5,000; Ancient Shard 5: 1 in 10,000 |
| Chaos Furious Slime | Slimes | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; 100 × [T10] Voidcloth Arrow: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Divine Robe Bottom: 1 in 5,000; [T10] Divine Gauntlets: 1 in 5,000; [T10] Divine Sash: 1 in 5,000; [Chaos] [T6] Enchanted Lantern: 1 in 10,000; Chaos Shard 12: 1 in 10,000 |
| Chaos Gnoll | Gnolls | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Starfallen Platelegs: 1 in 5,000; [T10] Starfallen Gloves: 1 in 5,000; [T10] Starfallen Belt: 1 in 5,000; [Chaos] [T6] Lucky Charm: 1 in 10,000; Chaos Shard 11: 1 in 10,000 |
| Chaos Goblin | Goblins | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; 100 × [T10] Divine Missile: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Voidcloth Chaps: 1 in 5,000; [T10] Voidcloth Vambraces: 1 in 5,000; [T10] Voidcloth Belt: 1 in 5,000; [Chaos] [T6] Enchanted Instrument: 1 in 10,000; [Chaos] [T6] Enchanted Lens: 1 in 10,000; Chaos Shard 7: 1 in 10,000 |
| Chaos Golem | Golems | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Starfallen Platelegs: 1 in 5,000; [T10] Starfallen Gloves: 1 in 5,000; [T10] Starfallen Belt: 1 in 5,000; [Chaos] [T6] Enchanted Pickaxe: 1 in 10,000; [Chaos] [T6] Enchanted Hammer: 1 in 10,000; Chaos Shard 1: 1 in 10,000 |
| Chaos Imp | Imps | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Divine Robe Bottom: 1 in 5,000; [T10] Divine Gauntlets: 1 in 5,000; [T10] Divine Sash: 1 in 5,000; [Chaos] [T6] Enchanted Trainers: 1 in 10,000; Chaos Shard 10: 1 in 10,000 |
| Chaos Mushroom | Mushrooms | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Voidcloth Chaps: 1 in 5,000; [T10] Voidcloth Vambraces: 1 in 5,000; [T10] Voidcloth Belt: 1 in 5,000; [Chaos] [T6] Enchanted Mortar: 1 in 10,000; [Chaos] [T6] Enchanted Trowel: 1 in 10,000; Chaos Shard 6: 1 in 10,000 |
| Chaos Orc | Orcs | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Starfallen Platelegs: 1 in 5,000; [T10] Starfallen Gloves: 1 in 5,000; [T10] Starfallen Belt: 1 in 5,000; [Chaos] [T6] Enchanted Censer: 1 in 10,000; Chaos Shard 9: 1 in 10,000 |
| Chaos Plant | Plants | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Voidcloth Chaps: 1 in 5,000; [T10] Voidcloth Vambraces: 1 in 5,000; [T10] Voidcloth Belt: 1 in 5,000; [Chaos] [T6] Enchanted Prism: 1 in 10,000; [Chaos] [T6] Enchanted Conduit: 1 in 10,000; Chaos Shard 4: 1 in 10,000 |
| Chaos Rat | Rats | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Voidcloth Chaps: 1 in 5,000; [T10] Voidcloth Vambraces: 1 in 5,000; [T10] Voidcloth Belt: 1 in 5,000; [Chaos] [T6] Enchanted Scales: 1 in 10,000; [Chaos] [T6] Enchanted Lockpick: 1 in 10,000; Chaos Shard 5: 1 in 10,000 |
| Chaos Skeleton | Skeletons | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Starfallen Platelegs: 1 in 5,000; [T10] Starfallen Gloves: 1 in 5,000; [T10] Starfallen Belt: 1 in 5,000; [Chaos] [T6] Culling Knife: 1 in 10,000; Chaos Shard 8: 1 in 10,000 |
| Chaos Treant | Treants | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Divine Robe Bottom: 1 in 5,000; [T10] Divine Gauntlets: 1 in 5,000; [T10] Divine Sash: 1 in 5,000; [Chaos] [T6] Enchanted Chisel: 1 in 10,000; [Chaos] [T6] Enchanted Sickle: 1 in 10,000; Chaos Shard 3: 1 in 10,000 |
| Chaos Zombie | Zombies | 6 | 100 × [T10] Starfallen Ore: 1 in 500; 100 × [T10] Starfallen Bar: 1 in 500; 100 × [T10] Voidcloth: 1 in 500; 100 × [T10] Voidcloth Weave: 1 in 500; 100 × [T10] Divine Essence: 1 in 500; 100 × [T10] Charged Divine Essence: 1 in 500; 50 × [T10] Raw Whale: 1 in 500; 25 × [T10] Whale: 1 in 500; [Chaos] [T6] Chaos Gem: 1 in 5,000; [T10] Divine Robe Bottom: 1 in 5,000; [T10] Divine Gauntlets: 1 in 5,000; [T10] Divine Sash: 1 in 5,000; [Chaos] [T6] Enchanted Skillet: 1 in 10,000; [Chaos] [T6] Enchanted Rod: 1 in 10,000; Chaos Shard 2: 1 in 10,000 |
Fortress, Chaos Dungeon and dungeon rares
Tiered collectibles rolled once per cleared Fortress wave. Higher tiers unlock deeper into the run, and each owned piece is a permanent account bonus. How it works: Fortress rares
An endless combat raid that steps through each mob tier every 20 waves, then keeps stacking corruption. Special gear, Chaos tools and weapon materials drop per kill from wave bands. How it works: Chaos Dungeon
Five-player combat raids from Feeble to Ancient: a fixed set of waves, a corrupted wave and a boss. Each completed run rolls once for that dungeon's 16 rare unlocks and pays Delve XP. How it works: Dungeons (tiered raids)
Chests, relics and pets
A completed treasure scroll becomes a chest of the same tier. Opening it pays Discover XP and several loot rolls, each of which can also hit tools, unlocks and specials; gear rolls once per chest. How it works: Treasure chests
Once-per-character relics that drop from task completions and auto-select one of a new row's 3 options by a rule (Luck, Quest, Highest Tier, Highest Quantity, Has Materials, Distance). Telescopes are passive relics from the same drop family. How it works: Task automaters and relics
Per-skill pets (normal and shiny) rolled from XP gains, plus an all-skills pet. Each is a permanent action source. How it works: Pets