Scapewatch Atlas

Tasks

Task automaters and relics

Once-per-character relics that drop from task completions and auto-select one of a new row's 3 options by a rule (Luck, Quest, Highest Tier, Highest Quantity, Has Materials, Distance). Telescopes are passive relics from the same drop family.

See it on the systems map

Rules and numbers

  1. confirmed There are 7 automater kinds: Lucky Protractor, Questing Sextant, Tier Altimeter, Bulk Loupe, Material Caliper, Skill Chronometer, Slay Chronometer; each has Novice, Adept and Expert.
    Source: Constants.js:2475-2585, Constants.js:2643
  2. confirmed Drops chain per kind: Novice 1/100, then Adept 1/500 once Novice is owned, then Expert 1/1000 once Adept is owned.oneInDropChance: 100 / 500 / 1000
    Source: Constants.js:2454-2466, Constants.js:2490-2492
  3. confirmed Auto-pick (swap) chance is 50% Novice, 75% Adept, 100% Expert; a group fires at its highest owned tier, never summed.swapChance: 0.5 / 0.75 / 1.0
    Source: Constants.js:2490-2492; LoginScreen.js:568 (patch note)
  4. confirmed Kinds roll and pick only on their task types: Skill Chronometer and Material Caliper skilling only, Slay Chronometer slay only, the rest both.
    Source: Constants.js:2479-2581 (applicableTaskKinds)
  5. confirmed Enabled groups run as a priority chain, default Luck, Quests, Highest Tier, Highest Quantity, Has Materials, Distance (Skills), Distance (Slay); the player can reorder it and toggle each group.
    Source: Constants.js:2620-2636
  6. confirmed Lucky Protractor adds +0.1% Lucky-task chance per enabled variant (+0.3% max) and lifts the cap by the same amount; Questing Sextant adds +2.5% quest share per variant (+7.5% max).
    Source: Constants.js:2480-2484, Constants.js:2499-2502, Constants.js:189-194
  7. unknown The readable client only counts the Novice and Expert variants for these passive bonuses, not Adept; the server's count is unknown.
    Source: SkillCustomModal.js:523-528, SkillCustomModal.js:539-546
  8. confirmed Telescopes T0-T10 (plus shiny) drop 1/100 from a skilling task of matching tier (shiny 1 in 5 of those) and never auto-pick; each adds +1% quest share and +0.05% Lucky chance.
    Source: Constants.js:2594-2613
  9. dev note A Potion of Discovery gives each telescope/automater roll one extra attempt per task.
    Source: Constants.js:1569-1572

More in Tasks

Bank diaries · Luck skill · Lucky tasks · New tasks bar (Surveyor's Mark) · Quests · Reroll credits · Skill credits · Skill, activity and node levers · Skipping a task · Task quantity · Task queue · Task roll

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.