Scapewatch Atlas

Tasks

Skipping a task

Skip drops the running task (or fight) and starts the next row. It costs reroll credits at the reroll price of whatever is being skipped.

See it on the systems map

Rules and numbers

  1. confirmed Skipping costs 5 reroll credits for a skilling task and 10 for a slay task, whatever lane the toggle is on and however far in you are.skip_cost = kind == slay ? 10 : 5
    Source: UnifiedQueuePanel.js:1183-1192; LoginScreen.js:87 (patch note v0.9.94)
  2. dev note The client mirrors the server's TaskQueue.skipCost; the server makes the real charge.
    Source: UnifiedQueuePanel.js:1183
  3. dev note Skip works mid-fight and ends the fight; since v1.0.2 it is the only way to leave a solo fight (End Combat removed).
    Source: LoginScreen.js:165 (patch note); game.js (v1.0.2 patch note)
  4. dev note Skipped tasks pay no completion rewards and are not logged as completed.
    Source: LoginScreen.js:85 (patch note)
  5. confirmed The skip button greys out when you cannot afford it.
    Source: UnifiedQueuePanel.js:1146-1172

More in Tasks

Bank diaries · Luck skill · Lucky tasks · New tasks bar (Surveyor's Mark) · Quests · Reroll credits · Skill credits · Skill, activity and node levers · Task automaters and relics · Task quantity · Task queue · Task roll

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.