Scapewatch Atlas

Items and economy

Skills overview

There are 30 skills in five categories. Only the 7 gather/process pairs and Vigor are rollable as skilling tasks; the rest level through combat, raids, gold or Luck.

See it on the systems map

Rules and numbers

  1. confirmed Combat (10, not rollable): Life, Spirit, Strike, Heft, Sight, Draw, Focus, Surge, Dodge, Defend.
    Source: skills.json
  2. confirmed Gathering (7, rollable): Fish, Mine, Forage, Invoke, Farm, Plunder, Bard.
    Source: skills.json
  3. confirmed Processing (7, rollable): Cook, Smith, Craft, Imbue, Brew, Barter, Discover.
    Source: skills.json
  4. confirmed Pairs: Fish/Cook, Mine/Smith, Forage/Craft, Invoke/Imbue, Farm/Brew, Plunder/Barter, Bard/Discover.
    Source: skills.json
  5. confirmed Field (4): Vigor (rollable), Slay, Luck and Alms (not rollable).
    Source: skills.json
  6. confirmed Raid (2, not rollable): Delve (Dungeons) and Fortify (Fortress).
    Source: skills.json
  7. confirmed Slay, Delve, Fortify, Luck and Alms go to level 120; every other skill caps at 99.
    Source: Constants.js:39
  8. confirmed Life starts at level 10 (4,385 XP); all other skills start at 1.
    Source: Constants.js:41-42

More in Items and economy

Almanacs · Bard · Barter · Brewing · Collection log · Discover · Food healing · Gems · God and Chaos raws · Gold and item values · Mob drops · Plunder · Total level · Treasure chests · Treasure scrolls

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.