Items and economy
Total level
Total level is the sum of all 30 skill levels, up to 3,075. It drives skill credits, task queue length, task quantity and late slay unlocks.
Rules and numbers
- confirmed Max total level is 3,075 (25 x 99 + 5 x 120); a new player starts at 39.Source: Constants.js:510; Constants.js:229
- confirmed The total skill credit pool is 200 + total level minus credits spent on levers (239 at start, 3,275 at max).
pool = 200 + totalLevel - spentSource: Constants.js:227-239 - confirmed Each level gained adds +1 total skill credit.Source: Constants.js:261
- confirmed The task queue starts at 5 rows and gains 1 per 500 total levels up to 3,000 (+1 more from the Auditor's Docket, 12 max).
rows = 5 + MIN(6, FLOOR(totalLevel/500)) + docketSource: Constants.js:466-475 - confirmed Every 100 total levels adds +6 gather, +6 process and +3 slay task quantity.
bonus = FLOOR(totalLevel/100) * (6|6|3)Source: Constants.js:197-201 - inferred The XP curve gains about 10.4% per level (doubling every 7 levels): 4,385 at 10, 50M at 99, 400M at 120, with a 500M hard cap.
xp(L+1)-xp(L) ~ (xp(L)-xp(L-1)) * 2^(1/7)Source: xp-table.json; Constants.js:30-40 - confirmed Total-level milestone notifications fire every 100 levels, and XP milestones every 10M XP.Source: Constants.js:1332-1333
Connected systems
- Total level grants Skill credits
- Total level sums Skills overview
- Slay masters gate the Furious Slime by Total level
- Total level gates Chaos mobs of Slay tasks
- Total level raises Task quantity
- Total level lengthens Task queue
Arrows show who acts on whom: → this system acts on the other, ← the other acts on this one, ↔ both do.
More in Items and economy
Almanacs · Bard · Barter · Brewing · Collection log · Discover · Food healing · Gems · God and Chaos raws · Gold and item values · Mob drops · Plunder · Skills overview · Treasure chests · Treasure scrolls
Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.