Scapewatch Atlas

Items and economy

Treasure scrolls

Scrolls drop from Bard actions and hold 1-6 steps at map targets. Steps finish by walking near the target or by a Discover roll, and a finished scroll turns into a chest.

See it on the systems map

Rules and numbers

  1. confirmed Bard actions roll scrolls from T0 up to min(10, activity tier + 1), weight 1 per eligible tier.maxScrollTier = MIN(10, activityTier+1)
    Source: Constants.js:1093; Constants.js:1111
  2. confirmed A scroll has ceil((T+1)/2) steps.steps = CEILING((T+1)/2)
    Source: Constants.js:961
  3. dev note A step completes when you pass within 20 px of its target.
    Source: Constants.js:965; main.js:2062
  4. confirmed Each Discover action has a chance to complete one random eligible step, rising from 2% at Discover 1 to 10% at 99; eligible scroll tier is capped at activity tier + 1.chance = 0.02 + (MIN(99,L)-1)/98*0.08
    Source: Constants.js:1013-1022
  5. confirmed You can hold 1 + (owned Discover tools) scrolls per tier; with all 10 lens variants that is 11.bankLimit = 1 + activeDiscoverTools
    Source: Constants.js:1024-1032; UnlocksModal.js:1171
  6. unknown What happens to a scroll rolled above the bank limit is decided server-side.
    Source: Constants.js:1030
  7. confirmed A completed scroll is converted into a treasure chest of the same tier.
    Source: main.js:2077-2081

More in Items and economy

Almanacs · Bard · Barter · Brewing · Collection log · Discover · Food healing · Gems · God and Chaos raws · Gold and item values · Mob drops · Plunder · Skills overview · Total level · Treasure chests

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.