Scapewatch Atlas

Actions

Tools

Permanent unlocks, 10 per skill plus 10 all-skills Lanterns. Each owned tool is one action source and adds XP and action speed.

See it on the systems map

Rules and numbers

  1. confirmed Each family has 10 variants: T1-T5, Chaos (T6), D1, D2, Lucky, Shiny Lucky; 31 families including the all-skills Lantern (310 tools).
    Source: items.json
  2. confirmed Skilling XP bonus per tier is 0.5/1/1.5/2/2.5%, Chaos 3%.
    Source: Constants.js:1947-1955; Constants.js:2036-2044
  3. confirmed Combat skills and Fortify use the doubled curve: 1 to 5% per tier, Chaos 6%.
    Source: Constants.js:1957-1989
  4. confirmed Lucky and D1 pay the T1 rate; Shiny Lucky and D2 pay the T2 rate, for both XP and speed.
    Source: Constants.js:2023-2034; Constants.js:1235-1241
  5. confirmed Duration cut: T1 0.1, T2 0.1, T3 0.2, T4 0.3, T5 0.4, Chaos 0.6 s.
    Source: Constants.js:1230-1231
  6. confirmed Every owned tool (skill or lantern) counts as one action source for success, double and save.
    Source: ClientState.js:2972-2984
  7. confirmed Slay-mob drop odds for skilling tools: T1 1/100, T2 1/250, T3 1/500, T4 1/2500, T5 1/5000, Chaos 1/10000; Lanterns 1/500 to 1/5000.
    Source: mobs.json
  8. confirmed Lucky tools roll xpGained/1,000,000 per XP event (1 in 5 shiny); the Lucky Lantern rolls 1/10M normal and 1/50M shiny per XP.
    Source: Constants.js:1137-1147
  9. confirmed D1/D2 tools come from chests at 1/(300-20T) and 1/(1500-100T) per loot roll.
    Source: Constants.js:2105-2123

More in Actions

Action time · Alms · Bank trips · Beacons · Double gather · Inventory and satchels · Material save · Movement speed · Pets · Potions · Scraps · Skilling actions · Sleep mode and offline time · Success chance · Teleport crystals · Telescopes · Vigor · XP per action

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.