Actions
Inventory and satchels
A 28-slot bag (4x7) that fills while gathering. Satchels from the Fortress add 4 slots each, up to 56.
Rules and numbers
- confirmed Base inventory is 28 slots in a 4x7 grid.Source: Constants.js:445-447
- confirmed Each owned Satchel tier (T1-T5, C6, C7) adds 4 slots: 28 grows to 56 with the full set.Source: Constants.js:448-452
- confirmed Satchels are Fortress rare drops (gauntletRareTier t1 to c7).Source: items.json
- confirmed The bank holds up to 1000 unique items in 8 columns.Source: Constants.js:453-454
- dev note Processing task availability counts inventory plus bank.Source: LoginScreen.js:947 (patch note)
- dev note Satchel bag slots sort into the bank.Source: LoginScreen.js:358 (patch note)
Connected systems
- Inventory and satchels is emptied by Bank trips
- Death can wipe Inventory and satchels
- Inventory and satchels is expanded by Satchels from Fortress rares
Arrows show who acts on whom: → this system acts on the other, ← the other acts on this one, ↔ both do.
More in Actions
Action time · Alms · Bank trips · Beacons · Double gather · Material save · Movement speed · Pets · Potions · Scraps · Skilling actions · Sleep mode and offline time · Success chance · Teleport crystals · Telescopes · Tools · Vigor · XP per action
Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.