Actions
Movement speed
Walking speed in px/s (shown as steps/s): a Vigor-based base times one additive bonus bundle, with no cap.
Rules and numbers
- confirmed Base speed = 10 + (V+1) x (0.1 + 0.0005V) px/s: 10.2 at level 1, about 24.95 at 99.
base = 10 + (V + 1) * (0.1 + 0.0005 * V)Source: Constants.js:330-339 - confirmed V is the effective Vigor level: raw level plus Vigor, all-skills and Delve pets and capes, plus Trainer and Lantern tools.Source: UnlocksModal.js:1133-1147
- confirmed Bonuses add into one bundle multiplied onto the base: potion + telescopes + Fortress milestones + Swift Beacons + compasses + Fleet Foot talent + Collector + shard sets.
speed = base * (1 + potion + telescope + gauntlet + beacon + compass + talent + collector + ancient)Source: Constants.js:341-357 - confirmed Per source: telescope +0.5% (shiny +1%), compass +0.5%, Banner/Ledger +0.25% x tier, Swift Beacon +0.5% x tier, Collector up to +10%, each shard +1%, each slate +5%.Source: Constants.js:2136-2138; Constants.js:2614-2617; Constants.js:4665-4673; Constants.js:4706-4711; Constants.js:1325; Constants.js:2192-2198
- confirmed Movement potions add Swift +15%, Fleet +30%, Haste +50%.Source: Constants.js:1553-1557
- confirmed Total movement speed has no cap.Source: Constants.js:350-357
- confirmed Travelling earns 1 Vigor XP per 500 px.Source: Constants.js:365
Connected systems
- Movement speed is boosted by Ancient and Chaos shards and slates
- Bank trips costs time through Movement speed
- Movement speed is boosted by Swift Beacons
- Movement speed is boosted by Collector Collection log
- Movement speed is boosted by Fleet Foot Fortify talent tree
- Movement speed is boosted by Fortress Ledgers and Banners
- Movement speed is boosted by Potions
- Teleport crystals skips Movement speed
- Movement speed is boosted by Telescopes
- Treasure scrolls steps cleared by walking via Movement speed
- Movement speed has its base set by Vigor
Arrows show who acts on whom: → this system acts on the other, ← the other acts on this one, ↔ both do.
Related pages
More in Actions
Action time · Alms · Bank trips · Beacons · Double gather · Inventory and satchels · Material save · Pets · Potions · Scraps · Skilling actions · Sleep mode and offline time · Success chance · Teleport crystals · Telescopes · Tools · Vigor · XP per action
Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.