Items and economy
Barter
Barter is the gold-spending processing skill paired with Plunder. Barter tasks buy at a level-scaled discount, and a separate manual Barter panel is a gold and XP sink with rerollable prices.
Rules and numbers
- confirmed Barter task purchase cost uses a discount from 0.8 at level 1 to 0.4 at 99.
cost = MAX(1, FLOOR(baseValue * (0.8 - (L-1)*0.4/98)))Source: Constants.js:903-910 - confirmed Barter withdraws up to 1,000 gold per Barter level from the bank, always leaving at least 1 gold.
withdraw = 1000*LSource: Constants.js:408-409 - confirmed Panel rows unlock at Barter 10/40/70 (resources) and 20/50/80 (equipment).Source: Constants.js:913-914
- confirmed Buy rows roll a price modifier of 0.90-1.50 and sell rows 0.50-1.10; each Trader's Notes tier widens the favourable end by 2%.Source: Constants.js:919-922; Constants.js:4720
- confirmed A panel roll carries Barter level x 5 charges shared by all buys and sells.
charges = MAX(1, 5*L)Source: Constants.js:926-929 - confirmed Panel XP is paid once, when the last charge is spent; each Trader's Notes tier and Broker's Favor add one step.
panelXP = FLOOR(L * (10 + 10*steps))Source: Constants.js:937-942 - confirmed A panel reroll costs 10 barter reroll credits; credits come from Barter tasks (2 each) and, with Barter's Penny, 1 per slay task.Source: Constants.js:254; Constants.js:274; Constants.js:945
- dev note Trader's Charm lets you flip one row between buy and sell once per panel roll.Source: BarterPanel.js:10-11
- dev note Barter actions drop Almanacs.Source: Constants.js:2148
Connected systems
- Barter drops Almanacs
- Fortify talent tree adds panel XP to Barter
- Fortress rares improve (Trader's Notes) Barter
- Barter prices from Gold and item values
- Barter pairs with Plunder
- Quests unlock charms for Barter
- Barter uses its own Reroll credits
- Scraps fund Barter
- Barter is listed in Skills overview
Arrows show who acts on whom: → this system acts on the other, ← the other acts on this one, ↔ both do.
Related pages
More in Items and economy
Almanacs · Bard · Brewing · Collection log · Discover · Food healing · Gems · God and Chaos raws · Gold and item values · Mob drops · Plunder · Skills overview · Total level · Treasure chests · Treasure scrolls
Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.