Scapewatch Atlas

Combat and raids

Slay tasks

Slay is the combat task lane: a master hands out a kill count on one mob, and you only get rare drops, fast respawns and Slay XP from mobs while on that task. Slay goes to level 120.

See it on the systems map

Rules and numbers

  1. confirmed A slay task is 40 kills by default, plus 3 for every 100 total levels.kills = 40 + 3*floor(totalLevel/100) (DEFAULT_SLAY_QUANTITY, QUANTITY_BONUS_SLAY)
    Source: Constants.js:137, 198-201
  2. confirmed Slay rows share the 12-slot task queue, and rerolling a slay row costs 10 reroll credits (skilling rows cost 5).
    Source: Constants.js:249, 461; LoginScreen.js:161-163 (patch note)
  3. confirmed Lucky slay tasks cap at 3% (skilling caps at 5%), and the Luck lever does not apply to slay rolls.LUCK_MAX_CHANCE_SLAY = 0.03
    Source: Constants.js:142-178
  4. dev note A lucky slay task pays double Slay XP per kill.slayXP = slayXPOnKill * (lucky ? 2 : 1)
    Source: DashboardPanel.js:883-897
  5. dev note Mob rare drops (gems, shards, chaos tools) only roll while you are on that mob's slay task.
    Source: Constants.js:2177-2180; LoginScreen.js:625 (patch note)
  6. confirmed Mobs respawn 8 s after an encounter clears on task and twice as slowly (16 s) off task.respawn = 8 * (onTask ? 1 : 2) - reductions (COMBAT_BASE_RESPAWN_TIME, COMBAT_OFF_SLAY_RESPAWN_MULT)
    Source: Constants.js:4898-4899
  7. unknown An old patch note says slay-task kills give 2x normal loot; current code comments only confirm double loot rolls on Chaos (Varyndra) tasks.
    Source: LoginScreen.js:824 (patch note, May 2026); Constants.js:4996-5003
  8. confirmed Slay, Delve, Fortify, Luck and Alms level to 120 (400M XP) instead of 99.
    Source: Constants.js:37-39
  9. confirmed Slay capes, pets and their trimmed and shiny versions give at most +4 effective levels.SLAY_BONUS_MAX = 4
    Source: Constants.js:562
  10. confirmed Each completed slay task grants 1 bloodcoin, plus 1 barter reroll credit if you own the Barter's Penny.
    Source: Constants.js:277, 942-945

More in Combat and raids

Ancient and Chaos shards and slates · Chaos Dungeon · Combat · Combat styles and Life/Spirit · Corruption · Death · Delve (combat raid skill and tree) · Dungeons (tiered raids) · Fortify talent tree · Fortress (skilling raid) · Fortress Ledgers and Banners · Fortress rares · Raid wave respawn · Slay masters

Statuses: confirmed is a value or rule in the game files; observed is measured from recorded play; dev note comes from a developer comment, tooltip or patch note; inferred is worked out from the files with the assumption stated; unknown is decided on the server. Game data read 2026-10-03.